Sale cheap FFXIV Gil from Mmopixel? These prices vary (like everything else) but selling up-to-date materials at a conservative 300 Gil apiece would net you 2,100 Gil per FATE — plus the Gil and Seals from the FATE itself. Unlike killing the monsters for their hides and other crafting materials directly, there’s also zero random chance involved, and you’re not competing with other players for the kill. In fact, other players can cooperate with you to make the process even faster. This lets you complete a great number of FATEs in the hour it takes Retainers to collect the same materials. If you really stick to it, you can even reach the best FATE moneymaker. That’s Bicolor Gemstone Vouchers, baby. Anyone can use 500 of these to buy some unique cosmetics and wow are they a grind to get. You need to first complete 360 total FATEs (60 in each Endwalker region). This will unlock the right to purchase Bicolor Gemstone Vouchers from Sajareen in Radz-at-Han (X: 11.1, Y: 10.2) and/or Gadfrid in Old Sharlayan (X: 12.7, Y: 10.4). Each voucher will set you back 100 Bicolor Gemstones (which amounts to a little more than seven successful FATEs per voucher). But a single voucher can sell for more than 100,000 Gil. Depending on your server. The reason being that nobody actually wants to grind those 360 FATEs or the several thousand necessary to acquire 500 vouchers. Most folks buy them from those brave few that farm them instead. Discover more info on FF14 Gil.
Owning a housing plot is preferred. To make the most amount of money, you need a housing plot. On top of that, the bigger the housing plot, the better, as larger plots can hold more gardening areas. Use the outdoor garden to crossbreed. Crossbreeding is the way to make the most money, as they produce the rarest of seeds. While you can sell basic plants and make some money, crossbreeding is the to go. This can only be done with plots in the outdoor area of a house. Use the indoor pots to grow crossbred seeds. The seeds I typically grow are Thavnairian Onions. These seeds take 10 days to grow. Instead of putting them in my outdoor plots, they go in my indoor pots to grow, since they are standalone pots that can’t crossbreed.
Despite long queue times and heavily populated servers, players have also been extremely kind to “sprouts,” or newcomers, like me. One party was extremely patient with me as I tried to figure out the Return command for a certain dungeon. And others have given nice tips in party activities, commended my efforts, or just shared a dance or a wave at folks going by. From the sample size I’ve seen, it’s a generally nice community.
Overwhelming player numbers have had a positive effect on one thing, though: Dungeons. Final Fantasy 14 employs a matchmaking service to pair players taking on Dungeons and Raids together, but the waiting times for said pairing can vary drastically, depending on the popularity of the activity or Dungeon you are tackling. Thanks to the player surge over the past year though, wait times for some of the more popular activities, like Expert Dungeons, have plummeted, owing chiefly to the millions of worldwide players all grinding together for that sweet loot.
The experience of actually getting in to play Final Fantasy XIV has been that: either learning to love it when it’s available, or having enough patience and persistence to hold a spot in line, like I’m queuing up for new sneakers or a graphics card. But that’s the outside, client-side of Final Fantasy XIV. That’s me getting out the door and putting the keys in the ignition. So what’s it like once I’m in? It is, to put it simply, exactly what people have been saying about it for years.
To this end, we’ll start with combat-oriented ways of making Gil and gradually shift into methods specific to crafting and gathering. The best ways to make Gil in FFXIV quickly involve crafting and/or gathering. Whereas the best ways to make Gil consistently involve combat. Gil should, in theory, flow from most players passively accruing by running dungeons, to the crafters who sell them gear and consumables, and on to the gatherers who sell materials to the crafters. Though many players do it all, there are still more combat-focused players than not. Hence, they get top billing. See additional info at mmopixel.com.